animating curve bevel
cam = bpy.context.active_object c1 = cam.constraints.new("TRACK_TO") # set these to something that is right for a camera c1.track_axis = "TRACK_NEGATIVE_Z" c1.up_axis = "UP_Y" #what shall the camera point at? c1.target = bpy.data.objects['Cube']
Blender python API quick-start
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