cloning link-mesh-array.py link-mesh.py
mesh fabrication staircase.py triangle-donut.py vertexAccumulator.py randomSquareArray.py meshFromBathymetry.py cylinders-from-list-of-radii.py binary-image-to-mesh.py sphere-minecraft-schematic.py spikify.py add-to-mesh.py mobius-strip.py split-copy-mesh.py
fabricating other objects create-text.py text-from-file.py create-camera.py create-bezier.py helix-bezier.py
material slots cube-copy-blue.py cube-turns-red.py red-blue-per-object.py
animation and fcurves csv-to-fcurve-loc-rot.py csv-to-fcurve.py pop-in-material.py spike-wiggle-2.py spike-wiggle.py sweep-animate-size.py animate-cycles-lamp-strength.py
incorporating python libraries exec-text-library.py exec-external-python.py import-python.py
constraints camera-track-object.py text-track-camera.py
shape keys explore-shape-keys.py shape-key-fin.py docking-tube.py
animating curve bevel data-graph.py
drivers scan-drivers.py copy-drivers.py driver-fin.py driver-multi-chain.py
UV layers barber-pole.py expand-uv-to-fit.py uv-from-geometry-cubic.py flip-texture-v-coordinate.py
modifiers hook-modifier-curve.py rounded-prisms.py make-tile.py remove-action-modifiers.py
NLAs explore-NLAs.py spinning-frogs.py
video sequence editor (VSE) create-vse-image-strips.py slide-show.py vse-strip-gap.py
images and textures image-on-mesh.py image-to-material-node.py load-image-texture.py texture-one-cube-face.py condense-duplicate-images.py
analytic geometry animate-random-spin.py camera-cone-exp-2.py camera-cone-exp.py compute-circle-center.py dihedral-angle-from-xy.py extrude-edge-along-custom-axis.py orientation-matrix.py two-spheres.py bezier-interpolate.py rotate-to-match.py
node trees change-diffuse-to-emission-node.py
etc add-plane-from-selected-vertices.py adjust-all-materials.py all-nodes-cycles-materials.py bit_shift.py bone-orientation-demo.py cannonball-packing.py comb.py convert-quaternion-keyframes-to-euler.py copy-location-from-vertex-group.py create-cycles-material.py demonstrate-decomposition-instability.py dump-point-cache.py dump-screen-layout-info.py expand-nla-strips.py explore-edge-bevel-weight.py find-action-users.py find-green-rectangle.py find-new-objects.py fix-scene-layers.py generate-makefile.py link-external-data-blocks.py list-referenced-files.py material-readout.py movie-card-stack.py movies-on-faces.py next-file-name.py object-font-from-regular-font.py operator-mesh-gridify.py particle-animator.py particle_loop.py pose-match.py pose-sequence-to-fbx.py prepare-texture-bake.py raining-physics.py random-pebble-material.py reverse-keyframes.py scale-parallelogram.py screenshot-sequence.py select-objects-in-modifiers.py select-vertices.py shift-layers.py snapshot-keyframes-as-mesh.py sphere-project-texture.py squish-mesh-axis.py subdivide-fcurve.py thicken-texture.py transform-selected.py voronoi-madness.py
#cloning a mesh copy = bpy.data.objects.new("cube copy", mesh) copy.location = (0,3,0) bpy.context.scene.objects.link(copy)
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